5.1.0

WARNING:

The first line indicates the version of this file.
If it does not match the version of the mod, this file will be replaced.
Backup this file if you want to keep any changes you made to it.

Instruction on how to customize the Lucky Block might be added
For now, look at everything below the '>drops' line to understand the syntax.

~SPAWNRATE/STRUCTURECHANCE~

The spawnrate means the Lucky Block will have a 1 in (spawnrate) chance of spawning per chunk.
This means the smaller the spawnrate, the more likely it is to spawn. Set it to 0 to prevent natural spawning.
The structureChance means every time the Lucky Block spawns it will have a 1 in (structureChance) chance of spawning within a structure.

~RECIPE~

To configure the recipe, use the first 3 groups of letters to show what the recipe will look like in the crafting table.
A space instead of a letter will indicate that nothing goes there. Then, match each letter to it's appropriate item/block.
Look below to understand. for no recipe, don't put anything below the recipe line.

>properties
spawnrate=200
structureChance=2
recipe=sss,sds,sss,s,sand,d,dropper
doDropsOnCreativeMode=false

>craftingitems
diamond=12
diamond_block=100
emerald=8
emerald_block=80
gold_ingot=6
gold_block=60
iron_ingot=3
iron_block=30

golden_carrot=30
golden_apple,0=40
golden_apple,1=100
nether_star=100

rotten_flesh=-5
spider_eye=-10
fermented_spider_eye=-20
poisonous_potato=-10
fish,3=-20

>drops
/========== TOOLS & ARMOR ==========

/all wood, stone and gold tools
group(ID=wooden_sword;ID=wooden_shovel;ID=wooden_pickaxe;ID=wooden_axe;ID=wooden_hoe)@luck=0
group(ID=stone_sword;ID=stone_shovel;ID=stone_pickaxe;ID=stone_axe;ID=stone_hoe)@luck=0
group(ID=golden_sword;ID=golden_shovel;ID=golden_pickaxe;ID=golden_axe;ID=golden_hoe)@luck=1
/2-3 iron tools
group:#random-2-3(ID=iron_shovel;ID=iron_pickaxe;ID=iron_axe;ID=iron_sword;ID=iron_hoe)@luck=1
/1-2 diamond tools
group:#random-1-2(ID=diamond_sword;ID=diamond_shovel;ID=diamond_pickaxe;ID=diamond_axe;ID=diamond_hoe)@luck=2
/all leather and gold armor
group(ID=leather_helmet;ID=leather_chestplate;ID=leather_leggings;ID=leather_boots)@luck=0
group(ID=golden_helmet;ID=golden_chestplate;ID=golden_leggings;ID=golden_boots;ID=golden_horse_armor)@luck=1
/2-3 chain and iron armor
group:#random-2-3(ID=chainmail_helmet;ID=chainmail_chestplate;ID=chainmail_leggings;ID=chainmail_boots)@luck=2
group:#random-2-3(ID=iron_helmet;ID=iron_chestplate;ID=iron_leggings;ID=iron_boots;ID=iron_horse_armor)@luck=1
/1-2 diamond armor
group:#random-1-2(ID=diamond_helmet;ID=diamond_chestplate;ID=diamond_leggings;ID=diamond_boots;ID=diamond_horse_armor)@luck=2
/all horse armor
group(ID=iron_horse_armor;ID=golden_horse_armor;ID=diamond_horse_armor)@luck=2
/bow and arrows
group(ID=bow;ID=arrow,amount=#random-16-32)@luck=1
/diamondminecart


/========== BLOCKS ==========

ID=sponge@luck=0
ID=tnt,amount=8@luck=1
ID=obsidian,amount=14@luck=1
ID=enchanting_table@luck=2
ID=end_portal_frame,amount=#random-2-6@luck=2
ID=dragon_egg@luck=1
ID=ender_chest,amount=2@luck=0
ID=beacon@luck=2
ID=dropper,amount=8@luck=0
ID=hay_block,amount=8@luck=0
ID=dirt,amount=8@luck=-1-
ID=cobblestone,amount=8@luck=-1
ID=tnt,amount=16@luck=2
ID=sign,amount=256@luck=-2
ID=melon_block,amount=16@luck=1
ID=ice,amount=8@luck=0
ID=packed_ice,amount=8@luck=0
ID=sign,amount=256@luck=-2
ID=redstone_lamp,amount=16@luck=1
ID=end_stone,amount=16@luck=1
ID=mycelium,amount=16@luck=-2
ID=glowstone,amount=8@luck=0
ID=stone_block,amount=2@luck=0

/========= ITEMS ==========

ID=gold_ingot,amount=#random-8-16@luck=1
ID=stick@luck=-1
ID=painting,amount=4@luck=0
ID=saddle,amount=2@luck=0
ID=cake@luck=0
ID=rotten_flesh@luck=-1
ID=nether_star@luck=2
ID=golden_apple@luck=1
ID=golden_apple,damage=1@luck=2
ID=red_flower,NBTTag=(display=(Name="#cRomantic Rose"))@luck=-1
ID=349:3,NBTTag=(display=(Name="#3This if for Jen"))@luck=-1
ID=carrot,NBTTag=(display=(Name="#eSuper Lucky Carrot"))@luck=-1
ID=gold_ingot,NBTTag=(display=(Name="#eUr only money #6#l$$$"))@luck=0
ID=flower_pot,NBTTag=(display=(Name="#aGo decorate ur house"))@luck=0
ID=flint_and_steel,NBTTag=(display=(Name="#4DANGER TO HOT FOR U"))@luck=-1
ID=stick,amount=64@luck=-1
ID=stick,NBTTag=(ench=#randomEnchantment,display=(Name="#4Deadly Stick"))@luck=2
ID=diamond,amount=#random-10-25,NBTTag=(display=(Name="#b#lTheDiamondMinecarts Diamonds"))@luck=2
/skydoesminecraft
ID=gold_ingot,amount=#random-10-25,NBTTag=(display=(Name="#b#lBUTTER"))@luck=2
/sethbling
ID=redstone_block,amount=#random-10-25,NBTTag=(display=(Name="#b#lSeths Redstone"))@luck=2
/bashurverse
ID=melon_block,amount=#random-1-5,NBTTag=(display=(Name="#a#lBash Hes Head"))@luck=2

/========== GROUPS ==========

/bookshelves and books
group(ID=bookshelf,amount=#random-6-12;ID=book,amount=#random-8-16)@luck=0
/pumpkins and jack o'lanterns
group(ID=pumpkin,amount=#random-8-16;ID=lit_pumpkin,amount=#random-8-16)@luck=0
/golden apples
group(ID=golden_apple,amount=#random-2-4;ID=golden_apple,amount=#random-1-2,damage=1)@luck=2
/buckets
group(ID=bucket,amount=#random-1-2;ID=water_bucket,amount=#random-1-2;ID=lava_bucket,amount=#random-1-2;ID=milk_bucket,amount=#random-1-2)@luck=0
/meat (raw and cooked)
group:1(group(ID=porkchop,amount=#random-8-16;ID=cooked_porkchop,amount=#random-4-8);group(ID=fish,amount=#random-8-16;ID=cooked_fished,amount=#random-4-8);group(ID=beef,amount=#random-8-16;ID=cooked_beef,amount=#random-4-8);group(ID=chicken,amount=#random-8-16;ID=cooked_chicken,amount=#random-4-8))@luck=1
/vegetable food (carrots, potatoes, pumpkin pie)
group:1(group(ID=carrot,amount=#random-8-16;ID=golden_carrot,amount=#random-4-8);group(ID=potato,amount=#random-8-16;ID=baked_potato,amount=#random-4-8;ID=poisonous_potato,amount=#random-2-4);group(ID=beef,amount=#random-8-16;ID=cooked_beef,amount=#random-4-8);group(ID=pumpkin_pie,amount=#random-6-12))@luck=1
/ender pearls and eyes 
group(ID=ender_pearl,amount=10;ID=ender_eye,amount=5)@luck=2
/potions
ID=potion,damage=#randomPotionDamage,amount=#random-4-8,reinitialize=true@luck=1
/spawn eggs
ID=spawn_egg,damage=#randomSpawnEggDamage,amount=#random-4-8,reinitialize=true@luck=1
/heads
ID=skull,damage=#random-0-4,amount=#random-1-3,reinitialize=true@luck=0
/jukebox music discs
group(ID=jukebox;ID=#random-2256-2267,amount=#random-1-3,reinitialize=true)@luck=1
/brewing
group(ID=ender_pearl,amount=#random-1-3;ID=blaze_rod,amount=#random-1-3;ID=ghast_tear,amount=#random-1-3;ID=gold_nugget,amount=#random-1-3;ID=nether_wart,amount=#random-1-3;ID=spider_eye,amount=#random-1-3;ID=fermented_spider_eye,amount=#random-1-3;ID=blaze_powder,amount=#random-1-3;ID=magma_cream,amount=#random-1-3;ID=ender_eye,amount=#random-1-3;ID=382,amount=#random-1-3;type=particle,ID=2002,damage=3)@luck=2
/redstone
group(ID=dispenser,amount=#random-2-4;ID=noteblock,amount=1;ID=sticky_piston,amount=#random-2-4;ID=piston,amount=4;ID=tnt,amount=#random-4-6;ID=lever,amount=2;ID=stone_pressure_plate,amount=2;ID=wooden_pressure_plate,amount=2;ID=redstone_torch,amount=8;ID=stone_button,amount=2;ID=trapdoor,amount=2;ID=fence_gate,amount=1;ID=redstone_lamp,amount=4;ID=tripwire_hook,amount=2;ID=wooden_button,amount=2;ID=light_weighted_pressure_plate,amount=1;ID=heavy_weighted_pressure_plate,amount=1;ID=daylight_detector,amount=1;ID=hopper,amount=4;ID=dropper,amount=#random-2-4;ID=wooden_door,amount=1;ID=iron_door,amount=1;ID=redstone,amount=#random-32-64;ID=repeater,amount=8;ID=comparator,amount=2;type=particle,ID=2002,damage=9)@luck=2
/colorful
group(group:1(ID=wool,damage=#random-0-15,amount=#random-32-64,reinitialize=true;ID=stained_hardened_clay,damage=#random-0-15,amount=#random-32-64,reinitialize=true;ID=dye,damage=#random-0-15,amount=#random-32-64,reinitialize=true);type=particle,ID=2002,damage=#randomPotionEffect,amount=20,reinitialize=true)@luck=1
/iron, gold, diamond, emerald with fireworks
group(ID=iron_ingot,amount=#random-8-16;ID=gold_ingot,amount=#random-8-16;ID=diamond,amount=#random-8-16;ID=emerald,amount=#random-8-16;type=entity,ID=fireworks,NBTTag=#randomFireworkRocket,amount=20,scatterOffset=0-2,reinitialize=true)@luck=2
/quartz
group(ID=stone_slab,damage=7,amount=#random-4-8;ID=quartz_ore,amount=#random-16-32;ID=quartz_block,amount=#random-4-8;ID=quartz_block,damage=1,amount=#random-4-8;ID=quartz_block,damage=2,amount=#random-4-8;ID=quartz_stairs,amount=#random-4-8;ID=quartz,amount=#random-24-32;type=particle,ID=2002,damage=14)@luck=1
/fish
group(ID=fishing_rod;ID=#random-349-350,damage=#random-0-3,amount=#random-10-20,reinitialize=true)@luck=1
/message with mushroom
group(type=command,ID="/tell #playerName Listen to me, #playerName. You are in grave danger. You need to run. Now. Take this mushroom, it is your only hope.",commandSender="PlayerInDistress";ID=red_mushroom,NBTTag=(display=(Name="#cOnly Hope")))@luck=-1;
/random jokes
group:1(ID=clock,NBTTag=(display=(Name="You're wasting your time"));ID=fish,damage=2,NBTTag=(display=(Name="I'm funny"));ID=fish,damage=3,NBTTag=(display=(Name="Oooooh!")))@luck=-1
/flowers
group(ID=red_flower,damage=#random-0-8,amount=64,reinitialize=true)@luck=0
/enchantment books
ID=enchanted_book,NBTTag=(ench=#randomEnchantment),amount=#random-7-10,reinitialize=true@luck=1
/like it message
group(type=command,ID="/tell #playerName Hey #playerName Do U Like This Addon So Far? #2Yes #fOr #4No",commandSender="tomtennis";ID=quartz,NBTTag=(display=(Name="#cHome")))@luck=0;

/========== ENTITIES ==========

/passive mobs
group:1(type=entity,ID=Pig,NBTTag=(CustomName="#e#lLucky Pig",CustomNameVisible=true);type=entity,ID=Cow,NBTTag=(CustomName="#e#lLucky Cow",CustomNameVisible=true);type=entity,ID=Chicken,NBTTag=(CustomName="#e#lLucky Chicken",CustomNameVisible=true);type=entity,ID=Sheep,NBTTag=(CustomName="#e#lLucky Sheep",CustomNameVisible=true);type=entity,ID=Squid,NBTTag=(CustomName="#e#lUnlucky Squid",CustomNameVisible=true))@luck=0
/colored sheep
type=entity,ID=Sheep,NBTTag=(CustomName="#cM#6r. #eR#aa#2i#bn#3b#5o#dw",CustomNameVisible=true,Color=#random-0-15b),scatterOffset=4-4,adjustHeight=2,amount=16,relativeToPlayer=true,reinitialize=true@luck=1
/epic launched expbottles
type=entity,ID=launched_expbottle,amount=#random-32-64@luck=2
/Jacob the armored silverfish
group(type=difficulty,ID=hard;type=entity,ID=Silverfish,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],CustomName="#b#lJacob",CustomNameVisible=true))@luck=-2
/super ultra lucky eggs
type=entity,ID=luckyegg,amount=40@luck=2
/super lucky eggs
type=entity,ID=luckyegg,amount=30@luck=2
/lucky eggs
type=entity,ID=luckyegg,amount=20@luck=1
/launched expbottles
type=entity,ID=launched_expbottle,amount=#random-16-32@luck=2
/launched tnt
type=entity,ID=launched_tnt,amount=15@luck=-2
/allot of launched tnt
type=entity,ID=launched_tnt,amount=40@luck=-2
/lightning creeper
group(type=difficulty,ID=hard;type=entity,ID=Creeper;type=entity,ID=lightning)@luck=-2
/giant
group(type=difficulty,ID=hard;type=entity,ID=Giant)@luck=-2
/giant army
group(type=difficulty,ID=hard;type=entity,ID=Giant),(type=difficulty,ID=hard;type=entity,ID=Giant),(type=difficulty,ID=hard;type=entity,ID=Giant),(type=difficulty,ID=hard;type=entity,ID=Giant),(type=difficulty,ID=hard;type=entity,ID=Giant),(type=difficulty,ID=hard;type=entity,ID=Giant)@luck=-2
/wither
group(type=difficulty,ID=hard;type=entity,ID=WitherBoss)@chance=0.1@luck=-2
/wither army
group(type=difficulty,ID=hard;type=entity,ID=WitherBoss),(type=difficulty,ID=hard;type=entity,ID=WitherBoss),(type=difficulty,ID=hard;type=entity,ID=WitherBoss),(type=difficulty,ID=hard;type=entity,ID=WitherBoss)@chance=0.1@luck=-2
/ghast
group(type=difficulty,ID=hard;type=entity,ID=Ghast)@chance=0.2@luck=-2
/bobs mom
group(type=difficulty,ID=hard;type=entity,ID=Giant,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],CustomName="#6#lBobs Mom",CustomNameVisible=true))@luck=-2
/bobs child
group(type=difficulty,ID=hard;type=entity,ID=Baby_Zombie,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],CustomName="#6#lBobs Child",CustomNameVisible=true))@luck=-2
/bob the decked zombie
group(type=difficulty,ID=hard;type=entity,ID=Zombie,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],CustomName="#6#lOfficial Bob",CustomNameVisible=true))@luck=-2
/stacked villager and pigs
type=entity,ID=Villager,NBTTag=(Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig))))))))@luck=0
/stacked witches
type=entity,ID=Witch,NBTTag=(Riding=(id=Witch,Riding=(id=Witch,Riding=(id=Witch,Riding=(id=Witch,Riding=(id=Witch,Riding=(id=Witch,Riding=(id=Witch))))))))@luck=0
/stacked horses
type=entity,ID=Horse,NBTTag=(Riding=(id=Horse,Riding=(id=Horse,Riding=(id=Horse,Riding=(id=Horse,Riding=(id=Horse,Riding=(id=Horse,Riding=(id=Witch))))))))@luck=0
/horses
type=entity,ID=EntityHorse,amount=12,scatterOffset=4-4,adjustHeight=2,reinitialize=true,NBTTag=(Type=#random-0-4,Owner=#playerName)@luck=1
/witch with bats
group(type=difficulty,ID=hard;type=entity,ID=Witch,adjustHeight=1;type=entity,ID=Bat,amount=64,posY=#bPosY+#random-0-2,scatterOffset=0-1,adjustHeight=1,reinitialize=true)@luck=-1
/huge slime and magma cube
group:1(type=entity,ID=Slime,NBTTag=(Size=10);type=entity,ID=LavaSlime,NBTTag=(Size=10))@luck=-2
/pet wolves
group(type=particle,ID="heart",amount=20,scatterOffset=0-2,reinitialize=true;type=entity,ID=Wolf,amount=#random-5-10,scatterOffset=3-3,adjustHeight=1,reinitialize=true,NBTTag=(CollarColor=#random-0-14,Owner=#playerName,Sitting=1))@luck=1
/pet cats
group(type=particle,ID="heart",amount=20,scatterOffset=0-2,reinitialize=true;type=entity,ID=Ozelot,amount=#random-5-10,scatterOffset=3-3,adjustHeight=1,reinitialize=true,NBTTag=(CatType=#random-0-3,Owner=#playerName,Sitting=1))@luck=1

/creepers
type=entity,ID=Creeper,amount=10,Fuse:0)scatterOffset=1-2,reinitialize=true@luck=-2

/Helping Golems
type=entity,ID=VillagerGolem,amount=6@luck=2

/tons of withers
type=entity,ID=Wither,amount=10@luck=-2

/epic villagers
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-10-13),sell=(id=diamond_sword,Count=1,tag=(ench=#luckySwordEnchantments,display=(Name="#b#lEpic Sword"))),maxUses=1),(buy=(id=diamond,Count=#random-10-13),sell=(id=bow,Count=1,tag=(ench=#luckyBowEnchantments,display=(Name="#b#lEpic Bow"))),maxUses=1),(buy=(id=diamond,Count=#random-5-8),sell=(id=fishing_rod,Count=1,tag=(ench=#luckyFishingRodEnchantments,display=(Name="#b#lEpic Fishing Rod"))),maxUses=1),(buy=(id=diamond,Count=#random-5-8),sell=(id=potion,Damage=8195,Count=1,tag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#b#lEpic Lucky Potion"))),maxUses=1),(buy=(id=diamond,Count=#random-4-6),sell=(id=potion,Damage=16428,Count=1,tag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="#b#lEpic Unlucky Potion"))),maxUses=1)]),CustomName="#b#lEpic Villager",CustomNameVisible=true)@luck=1
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-6-9),sell=(id=diamond_helmet,Count=1,tag=(ench=#luckyHelmetEnchantments,display=(Name="#b#lEpic Helmet"))),maxUses=1),(buy=(id=diamond,Count=#random-10-13),sell=(id=diamond_chestplate,Count=1,tag=(ench=#luckyChestplateEnchantments,display=(Name="#b#lEpic Chestplate"))),maxUses=1),(buy=(id=diamond,Count=#random-8-10),sell=(id=diamond_leggings,Count=1,tag=(ench=#luckyLeggingsEnchantments,display=(Name="#b#lEpic Leggings"))),maxUses=1),(buy=(id=diamond,Count=#random-6-9),sell=(id=diamond_boots,Count=1,tag=(ench=#luckyBootsEnchantments,display=(Name="#b#lEpic Boots"))),maxUses=1)]),CustomName="#b#lEpic Villager",CustomNameVisible=true)@luck=1
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-5-8),sell=(id=diamond_shovel,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#b#lEpic Shovel"))),maxUses=1),(buy=(id=diamond,Count=#random-7-10),sell=(id=diamond_pickaxe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#b#lEpic Pickaxe"))),maxUses=1),(buy=(id=diamond,Count=#random-8-10),sell=(id=diamond_axe,Count=1,tag=(ench=#luckyAxeEnchantments,display=(Name="#b#lEpic Axe"))),maxUses=1),(buy=(id=diamond,Count=#random-5-8),sell=(id=diamond_hoe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#b#lEpic Hoe"))),maxUses=1)]),CustomName="#b#lEpic Villager",CustomNameVisible=true)@luck=1

/troll villagers
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,count=#random-5-10,sell=(id=dirt,count=#random-10-50,display=(name="#4#lU Just Got Trolled SON),CustomName="#6#lLucky Villager",CustomNameVisible=true)@luck=-1
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,count=#random-30-60,sell=(id=dirt,count=#random-1-2,display=(name="#4#Go Away!),CustomName="#6#lLucky Villager",CustomNameVisible=true)@luck=-1

/lucky villagers
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-20-25),sell=(id=golden_sword,Count=1,tag=(ench=#luckySwordEnchantments,display=(Name="#e#lLucky Sword"))),maxUses=1),(buy=(id=diamond,Count=#random-20-25),sell=(id=bow,Count=1,tag=(ench=#luckyBowEnchantments,display=(Name="#e#lLucky Bow"))),maxUses=1),(buy=(id=diamond,Count=#random-10-15),sell=(id=fishing_rod,Count=1,tag=(ench=#luckyFishingRodEnchantments,display=(Name="#e#lLucky Fishing Rod"))),maxUses=1),(buy=(id=diamond,Count=#random-10-15),sell=(id=potion,Damage=8195,Count=1,tag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lLucky Potion"))),maxUses=1),(buy=(id=diamond,Count=#random-7-12),sell=(id=potion,Damage=16428,Count=1,tag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="#e#lUnlucky Potion"))),maxUses=1)]),CustomName="#e#lLucky Villager",CustomNameVisible=true)@luck=1
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-12-17),sell=(id=golden_helmet,Count=1,tag=(ench=#luckyHelmetEnchantments,display=(Name="#e#lLucky Helmet"))),maxUses=1),(buy=(id=diamond,Count=#random-20-25),sell=(id=golden_chestplate,Count=1,tag=(ench=#luckyChestplateEnchantments,display=(Name="#e#lLucky Chestplate"))),maxUses=1),(buy=(id=diamond,Count=#random-15-20),sell=(id=golden_leggings,Count=1,tag=(ench=#luckyLeggingsEnchantments,display=(Name="#e#lLucky Leggings"))),maxUses=1),(buy=(id=diamond,Count=#random-12-17),sell=(id=golden_boots,Count=1,tag=(ench=#luckyBootsEnchantments,display=(Name="#e#lLucky Boots"))),maxUses=1)]),CustomName="#e#lLucky Villager",CustomNameVisible=true)@luck=1
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-10-15),sell=(id=golden_shovel,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Shovel"))),maxUses=1),(buy=(id=diamond,Count=#random-15-20),sell=(id=golden_pickaxe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Pickaxe"))),maxUses=1),(buy=(id=diamond,Count=#random-15-20),sell=(id=golden_axe,Count=1,tag=(ench=#luckyAxeEnchantments,display=(Name="#e#lLucky Axe"))),maxUses=1),(buy=(id=diamond,Count=#random-10-15),sell=(id=golden_hoe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Hoe"))),maxUses=1)]),CustomName="#e#lLucky Villager",CustomNameVisible=true)@luck=1

/========== STRUCTURES ==========

/traps
type=structure,ID=anvil_trap,relativeToPlayer=true@luck=-2
type=structure,ID=lava_trap,relativeToPlayer=true@luck=-2
type=structure,ID=water_trap,relativeToPlayer=true@luck=-2
type=structure,ID=pit_trap,relativeToPlayer=true@luck=-2

/lucky fort and temple
type=structure,ID=fort,relativeToPlayer=true@luck=2
type=structure,ID=temple,relativeToPlayer=true@chance=0.4@luck=2

/falling blocks (iron, gold, diamond, emerald)
type=falling_block,ID=iron_block@luck=1
type=falling_block,ID=gold_block@luck=1
type=falling_block,ID=diamond_block@luck=2
type=falling_block,ID=emerald_block@luck=2
type=falling_block,ID=lapis_block@luck=1
type=falling_block,ID=redstone_block@luck=1
type=falling_block,ID=coal_block@luck=1
type=falling_block,ID=iron_ore@luck=-1
type=falling_block,ID=gold_ore@luck=-1
type=falling_block,ID=diamond_ore@luck=0
type=falling_block,ID=emerald_ore@luck=0
type=falling_block,ID=lapis_ore@luck=-1
type=falling_block,ID=redstone_ore@luck=-1
type=falling_block,ID=coal_ore@luck=-1
type=falling_block,ID=stone@luck=0
type=falling_block,ID=crafting_table@luck=0
type=falling_block,ID=lucky:lucky_block,amount=#random-4-8,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2

/falling blocks (other dragon egg, sand, enchantment table)
type=falling_block,ID=dragon_egg@luck=2
type=falling_block,ID=enchanting_table@luck=2
type=falling_block,ID=sand@luck=0
type=falling_block,ID=dirt@luck=-1
type=falling_block,ID=tnt@luck=-1
type=falling_block,ID=cactus@luck=0
type=falling_block,ID=crafting_table@luck=0
type=falling_block,ID=sponge@luck=2
type=falling_block,ID=hay_bale@luck=-1
type=falling_block,ID=lava@luck=-1
type=falling_block,ID=water@luck=1
type=falling_block,ID=gravel,amount=#random-14-16,scatterOffset=0-2,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=1
type=falling_block,ID=cobblestone,amount=#random-36-72,scatterOffset=0-1,reinitialize=true,relativeToPlayer=true)@luck=-2

/bedrock problem
type=structure,ID=bedrock_problem@luck=-1

/Fake Explosion TROLOLOLO
group(type=difficulty,ID=hard;type=structure,ID=explosion,damage=0)@luck=0

/explosions
group(type=difficulty,ID=hard;type=structure,ID=explosion,damage=6)@luck=-1
group(type=difficulty,ID=hard;type=structure,ID=explosion,damage=12)@luck=-2
group(type=difficulty,ID=hard;type=structure,ID=explosion,damage=24)@luck=-2

/colorful pole
group(type=falling_block,ID=stained_hardened_clay,damage=14;type=falling_block,ID=stained_hardened_clay,damage=1,posY=#bPosY+10;type=falling_block,ID=stained_hardened_clay,damage=4,posY=#bPosY+20;type=falling_block,ID=stained_hardened_clay,damage=5,posY=#bPosY+30;type=falling_block,ID=stained_hardened_clay,damage=3,posY=#bPosY+40;type=falling_block,ID=stained_hardened_clay,damage=11,posY=#bPosY+50;type=falling_block,ID=stained_hardened_clay,damage=10,posY=#bPosY+60;type=falling_block,ID=stained_hardened_clay,damage=2,posY=#bPosY+70;type=falling_block,ID=stained_hardened_clay,damage=6,posY=#bPosY+80;type=falling_block,ID=diamond_block,posY=#bPosY+90)@luck=2
group(type=falling_block,ID=stained_hardened_clay,damage=14;type=falling_block,ID=stained_hardened_clay,damage=1,posY=#bPosY+10;type=falling_block,ID=stained_hardened_clay,damage=4,posY=#bPosY+20;type=falling_block,ID=stained_hardened_clay,damage=5,posY=#bPosY+30;type=falling_block,ID=stained_hardened_clay,damage=3,posY=#bPosY+40;type=falling_block,ID=stained_hardened_clay,damage=11,posY=#bPosY+50;type=falling_block,ID=stained_hardened_clay,damage=10,posY=#bPosY+60;type=falling_block,ID=stained_hardened_clay,damage=2,posY=#bPosY+70;type=falling_block,ID=stained_hardened_clay,damage=6,posY=#bPosY+80;type=falling_block,ID=emerald_block,posY=#bPosY+90)@luck=2
group(type=falling_block,ID=stained_hardened_clay,damage=14;type=falling_block,ID=stained_hardened_clay,damage=1,posY=#bPosY+10;type=falling_block,ID=stained_hardened_clay,damage=4,posY=#bPosY+20;type=falling_block,ID=stained_hardened_clay,damage=5,posY=#bPosY+30;type=falling_block,ID=stained_hardened_clay,damage=3,posY=#bPosY+40;type=falling_block,ID=stained_hardened_clay,damage=11,posY=#bPosY+50;type=falling_block,ID=stained_hardened_clay,damage=10,posY=#bPosY+60;type=falling_block,ID=stained_hardened_clay,damage=2,posY=#bPosY+70;type=falling_block,ID=stained_hardened_clay,damage=6,posY=#bPosY+80;type=falling_block,ID=sand,posY=#bPosY+90)@luck=2
group(type=falling_block,ID=stained_glass,damage=14;type=falling_block,ID=stained_glass,damage=1,posY=#bPosY+10;type=falling_block,ID=stained_glass,damage=4,posY=#bPosY+20;type=falling_block,ID=stained_glass,damage=5,posY=#bPosY+30;type=falling_block,ID=stained_glass,damage=3,posY=#bPosY+40;type=falling_block,ID=stained_glass,damage=11,posY=#bPosY+50;type=falling_block,ID=stained_glass,damage=10,posY=#bPosY+60;type=falling_block,ID=stained_glass,damage=2,posY=#bPosY+70;type=falling_block,ID=stained_glass,damage=6,posY=#bPosY+80;type=falling_block,ID=sand,posY=#bPosY+90)@luck=0

/Lucky Tower
group(type=falling_block,ID=lucky:lucky_block,damage=14;type=falling_block,ID=lucky:lucky_block,damage=1,posY=#bPosY+10;type=falling_block,ID=lucky:lucky_block,damage=4,posY=#bPosY+20;type=falling_block,ID=lucky:lucky_block,damage=5,posY=#bPosY+30;type=falling_block,ID=lucky:lucky_block,damage=3,posY=#bPosY+40)@luck=2

/epic tower of epicnezzz
group(type=falling_block,ID=emerald_block;type=falling_block,ID=emerald_block,posY=#bPosY+10;type=falling_block,ID=diamond_block,posY=#bPosY+20;type=falling_block,ID=diamond_block,posY=#bPosY+30;type=falling_block,ID=iron_block,posY=#bPosY+40;type=falling_block,ID=iron_block,posY=#bPosY+50;type=falling_block,ID=,gold_block,posY=#bPosY+60;type=falling_block,ID=gold_block,posY=#bPosY+70;type=falling_block,ID=sand,posY=#bPosY+80;type=falling_block,ID=sand,posY=#bPosY+90)@luck=0

/chests
type=structure,ID=chest,NBTTag=(type="bonusChest")@luck=0
type=structure,ID=chest,NBTTag=(type="dungeonChest")@luck=1
type=structure,ID=chest,NBTTag=(type="villageBlacksmith")@luck=1
type=structure,ID=chest,NBTTag=(items=[(id=iron_ingot,maxAmount=8,weight=10),(id=gold_ingot,maxAmount=4,weight=10),(id=emerald,maxAmount=4,weight=10),(id=diamond,maxAmount=4,weight=10),(id=lucky:lucky_block,maxAmount=2,weight=10),(id=golden_apple,maxAmount=2,weight=10),(id=golden_apple,damage=1,maxAmount=1,weight=5)],min=8,max=8)@luck=2
type=structure,ID=chest,NBTTag=(items=[(id=rotten_flesh,maxAmount=8,weight=10),(id=spider_eye,maxAmount=4,weight=10),(id=fermented_spider_eye,maxAmount=4,weight=10),(id=speckled_melon,maxAmount=4,weight=10),(id=lucky:glass_bottle,maxAmount=6,weight=10),(id=brewing_stand,maxAmount=1,weight=10),(id=cauldron,maxAmount=1,weight=5)],min=8,max=8)@luck=-1
type=structure,ID=chest,NBTTag=(items=[(id=spawn_egg,damage=50,maxAmount=2,weight=10),(id=spawn_egg,damage=51,maxAmount=2,weight=10),(id=spawn_egg,damage=54,maxAmount=2,weight=10),(id=spawn_egg,damage=55,maxAmount=2,weight=10),(id=spawn_egg,damage=56,maxAmount=2,weight=10),(id=spawn_egg,damage=58,maxAmount=2,weight=10),(id=spawn_egg,damage=59,maxAmount=2,weight=10),(id=spawn_egg,damage=60,maxAmount=2,weight=10),(id=spawn_egg,damage=62,maxAmount=2,weight=10),(id=spawn_egg,damage=61,maxAmount=2,weight=10),(id=spawn_egg,damage=66,maxAmount=2,weight=10)],min=8,max=8)@luck=0
type=structure,ID=chest,NBTTag=(items=[(id=spawn_egg,damage=90,maxAmount=2,weight=10),(id=spawn_egg,damage=91,maxAmount=2,weight=10),(id=spawn_egg,damage=92,maxAmount=2,weight=10),(id=spawn_egg,damage=93,maxAmount=2,weight=10),(id=spawn_egg,damage=94,maxAmount=2,weight=10),(id=spawn_egg,damage=95,maxAmount=4,weight=10),(id=spawn_egg,damage=96,maxAmount=2,weight=10),(id=spawn_egg,damage=100,maxAmount=2,weight=10),(id=spawn_egg,damage=bone,maxAmount=20,weight=10)],min=8,max=8)@luck=0

/choice of 2 lucky blocks
type=structure,ID=lucky_choice,relativeToPlayer=true@luck=0

/wishing wells
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#bYour wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks,NBTTag='#'randomFireworkRocket,amount=20,posY='#'bPosY+3,scatterOffset=2-2,reinitialize=true;ID=gold_ingot,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2;ID=emerald,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2;ID=diamond,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2)"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#6Your Dream came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks,NBTTag='#'randomFireworkRocket,amount=20,posY='#'bPosY+3,scatterOffset=2-2,reinitialize=true;ID=gold_ingot,amount=#random-40-60,posY='#'bPosY+10,scatterOffset=2-2;ID=emerald,amount=#random-40-60,posY='#'bPosY+10,scatterOffset=2-2;ID=diamond,amount=#random-40-60,posY='#'bPosY+10,scatterOffset=2-2)"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#eYour wish came true! (If you like potatoes)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;ID=potato,amount=128,posY='#'bPosY+10,scatterOffset=2-2;ID=baked_potato,amount=64,posY='#'bPosY+10,scatterOffset=2-2;ID=poisonous_potato,amount=32,posY='#'bPosY+10,scatterOffset=2-2)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#cYour death wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=launched_tnt,posY='#'bPosY+7,amount=20)"]))@luck=-1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#4Your &1E&2P&6I&FC &4wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=launched_tnt,posY='#'bPosY+7,amount=50)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#bYour happy because u can now make potions\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;ID=ghast_tear,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2;ID=nether_wart,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2;ID=brewing_stand,amount=2,posY='#'bPosY+10,scatterOffset=2-2)"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#4#lGo grief its ur destiny!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;ID=tnt,amount=128,posY='#'bPosY+10,scatterOffset=2-2;ID=flowing_lava,amount=64,posY='#'bPosY+10,scatterOffset=2-2;ID=flint_and_steel,amount=32,posY='#'bPosY+10,scatterOffset=2-2)"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#fDo u have enough for an golem?\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks,NBTTag='#'randomFireworkRocket,amount=20,posY='#'bPosY+3,scatterOffset=2-2,reinitialize=true;ID=iron_ingot,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2;ID=iron_ingot,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2;ID=iron_ingot,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2)"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#6Here some BUTTER!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks,NBTTag='#'randomFireworkRocket,amount=20,posY='#'bPosY+3,scatterOffset=2-2,reinitialize=true;ID=gold_ingot,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2;ID=gold_ingot,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2;ID=gold_ingot,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2)"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#1What can we do with lapis! NOTHING!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=falling_block,ID=lapis_block,posY='#'bPosY+11,amount=10,scatterOffset=0-2,reinitialize=true)"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#4Become Sethbling with this redstone!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=falling_block,ID=redstone_block,posY='#'bPosY+11,amount=10,scatterOffset=0-2,reinitialize=true)"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#3Its Your Lucky Day! It Was Raining Dirt!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks,NBTTag='#'randomFireworkRocket,amount=20,posY='#'bPosY+3,scatterOffset=2-2,reinitialize=true;ID=dirt,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2;ID=dirt,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2;ID=dirt,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2)"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#fMore Lucky Blocks... WHY!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=falling_block,ID=lucky:lucky_block,posY='#'bPosY+20,amount=#random-5-15,scatterOffset=0-2,reinitialize=true)"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#6Ur wish came true! (If u would like to have wood!)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=falling_block,ID=log,posY='#'bPosY+11,amount=64,scatterOffset=0-2,reinitialize=true)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#bGo And Make Some Music!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=falling_block,ID=noteblock,posY='#'bPosY+11,amount=32,scatterOffset=0-2,reinitialize=true)"]))@luck=0

/========== MONSTER APOCALYPSE ==========

/sword, difficulty, time, potion effects
group(ID=wooden_sword;type=difficulty,ID=hard;type=time,ID=18750;type=effect,ID=2,duration=30,damage=4;type=effect,ID=8,duration=30;type=effect,ID=15,duration=30;>
/zombies, creepers, spiders + cave spiders
group:1(type=entity,ID=Zombie,amount=#random-20-50,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=Creeper,amount=#random-10-30,scatterOffset=8-10,adjustHeight=2,reinitialize=true;group(type=entity,ID=Spider,amount=#random-15-45,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=CaveSpider,amount=#random-5-10,scatterOffset=8-10,adjustHeight=2,reinitialize=true);>
/all
group(type=entity,ID=Zombie,amount=#random-20-50,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=Creeper,amount=#random-10-30,scatterOffset=8-10,adjustHeight=2,reinitialize=true;group(type=entity,ID=Spider,amount=#random-15-45,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=CaveSpider,amount=#random-5-10,scatterOffset=8-10,adjustHeight=2,reinitialize=true))))@luck=-2

/========== ENCHANTED ITEMS ==========

/lucky block book
ID=written_book,NBTTag=(author="PlayerInDistress",title="#e#lLucky Block Book",pages=["#l#nThe Lucky Block#r\n\nThe Lucky Block (#ofortunus blockus#r) was brought to Minecraft by the gods to reward the good and punish the evil.","The player's true self will be revealed after mining this block.\n\nSome fear it, and others have been made rich by it.","You must mine it and be prepared for whatever will follow.\n\nIt is not luck.\n\nIt is #bdestiny."])@luck=0
/lucky sword
ID=golden_sword,NBTTag=(ench=#luckySwordEnchantments,display=(Name="#e#lLucky Sword"))@luck=2
/pats sword
ID=diamond_sword,NBTTag=(ench=#sharpness:50,display=(Name="#b#lPats #a#lSword #c#lOf #d#lEpicnezzz"))@luck=2
/epic sword
ID=diamond_sword,NBTTag=(ench=#luckySwordEnchantments,display=(Name="#b#lEpic Sword"))@luck=2
/lucky bow
ID=bow,NBTTag=(ench=#luckyBowEnchantments,display=(Name="#e#lLucky Bow"))@luck=2
/lucky fishing rod
ID=fishing_rod,NBTTag=(ench=#luckyFishingRodEnchantments,display=(Name="#e#lLucky Fishing Rod"))@luck=2
/lucky tools
group:#random-1-2(ID=golden_shovel,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Shovel"));ID=golden_pickaxe,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Pickaxe"));ID=golden_axe,NBTTag=(ench=#luckyAxeEnchantments,display=(Name="#e#lLucky Axe"));ID=golden_hoe,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Hoe")))@luck=2
/epic tools
group:#random-1-2(ID=diamond_shovel,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#b#lEpic Shovel"));ID=diamond_pickaxe,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#b#lEpic Pickaxe"));ID=diamond_axe,NBTTag=(ench=#luckyAxeEnchantments,display=(Name="#b#lEpic Axe"));ID=diamond_hoe,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#b#lEpic Hoe")))@luck=2
/lucky armor
group:#random-1-2(ID=golden_helmet,NBTTag=(ench=#luckyHelmetEnchantments,display=(Name="#e#lLucky Helmet"));ID=golden_chestplate,NBTTag=(ench=#luckyChestplateEnchantments,display=(Name="#e#lLucky Chestplate"));ID=golden_leggings,NBTTag=(ench=#luckyLeggingsEnchantments,display=(Name="#e#lLucky Leggings"));ID=golden_boots,NBTTag=(ench=#luckyBootsEnchantments,display=(Name="#e#lLucky Boots")))@luck=2
/epic armor
group:#random-1-2(ID=diamond_helmet,NBTTag=(ench=#luckyHelmetEnchantments,display=(Name="#b#lEpic Helmet"));ID=diamond_chestplate,NBTTag=(ench=#luckyChestplateEnchantments,display=(Name="#b#lEpic Chestplate"));ID=diamond_leggings,NBTTag=(ench=#luckyLeggingsEnchantments,display=(Name="#b#lEpic Leggings"));ID=diamond_boots,NBTTag=(ench=#luckyBootsEnchantments,display=(Name="#b#lEpic Boots")))@luck=2
/lucky potion
ID=potion,damage=8195,NBTTag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lLucky Potion"))@luck=2
/unlucky potion
ID=potion,damage=16428,NBTTag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="#e#lUnlucky Potion"))@luck=1
/betty axe
ID=gold_sword,NBTTag=(ench=#luckySwordEnchantments,display=(Name="#6#lBetty"))@luck=2
/epic dirt
ID=dirt,NBTTag=(ench=#luckySwordEnchantments,display=(Name="#b#lEpic Dirt"))@luck=2


/================Update 1.5================

/falling blocks
type=falling_block,ID=bedrock@luck=-2
type=falling_block,ID=glass@luck=-1
type=falling_block,ID=beacon@luck=2
type=falling_block,ID=18@luck=-1
type=falling_block,ID=130@luck=1
type=falling_block,ID=47@luck=-1
type=falling_block,ID=brewing_stand@luck=0

/big tower blocks
type=falling_block,ID=emerald_block,amount=#random-6-10,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=diamond_block,amount=#random-6-10,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=gold_block,amount=#random-6-10,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=iron_block,amount=#random-6-10,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=coal_block,amount=#random-6-10,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=redstone_block,amount=#random-6-10,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=lapis_block,amount=#random-6-10,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2

/all mobs without names
group(type=difficulty,ID=hard;type=entity,ID=Sheep)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Pig)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Creeper)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Enderman)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Silverfish)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Skeleton)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Spider)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Zombie)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Ghast)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Pigman)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Slime)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Cave Spider)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Blaze)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Magma Cube)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Bat)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Cow)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Chicken)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Squid)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Wolf)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Mooshroom)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Ocelot)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=Horse)@luck=0

/Mob teams
type=entity,ID=Spider,amount=10,Fuse:0)scatterOffset=1-2,reinitialize=true@luck=-2
type=entity,ID=Enderman,amount=10,Fuse:0)scatterOffset=1-2,reinitialize=true@luck=-2
type=entity,ID=Skeleton,amount=10,Fuse:0)scatterOffset=1-2,reinitialize=true@luck=-2
type=entity,ID=Zombie,amount=10,Fuse:0)scatterOffset=1-2,reinitialize=true@luck=-2
type=entity,ID=Blaze,amount=10,Fuse:0)scatterOffset=1-2,reinitialize=true@luck=-2
type=entity,ID=Silverfish,amount=10,Fuse:0)scatterOffset=1-2,reinitialize=true@luck=-2
type=entity,ID=Cave Spider,amount=10,Fuse:0)scatterOffset=1-2,reinitialize=true@luck=-2
type=entity,ID=Squid,amount=10,Fuse:0)scatterOffset=1-2,reinitialize=true@luck=-2

/New Wishing wells
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#2#oSpider Attack!!!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=Spider,damage=#random-0-15,posY='#'bPosY+11,amount=16,scatterOffset=4-5,reinitialize=true)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#2#oCreeper Attack!!!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=Creeper,damage=#random-0-15,posY='#'bPosY+11,amount=16,scatterOffset=4-5,reinitialize=true)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#2#oSilverfish Attack!!!!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=Silverfish,damage=#random-0-15,posY='#'bPosY+11,amount=16,scatterOffset=4-5,reinitialize=true)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#2#oEnderman attack!!!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=Enderman,damage=#random-0-15,posY='#'bPosY+11,amount=16,scatterOffset=4-5,reinitialize=true)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#1Squid Swag!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=Squid,damage=#random-0-15,posY='#'bPosY+11,amount=16,scatterOffset=4-5,reinitialize=true)"]))@luck=-1

/dead trap
group(type=falling_block,ID=redstone_block,damage=14;type=falling_block,ID=tnt,damage=1,posY=#bPosY+10;type=falling_block,ID=tnt,damage=4,posY=#bPosY+20;type=falling_block,ID=tnt,damage=5,posY=#bPosY+30;type=falling_block,ID=tnt,damage=3,posY=#bPosY+40)@luck=2

/lucky block
type=falling_block,ID=lucky_block@luck=0